- Some Game Projects (2020-06-06)
- Avoiding Unified Data Models (2018-08-13)
- More Relaxed Typing With Dvorak (2016-08-05)
- Event Sourcery (2016-07-20)
- Domain Modeling (2016-02-22)
- Active Record (2016-02-22)
- Designing A Model Architecture Talk (2015-06-28)
- A Talk About Naming Things Talk (2015-06-28)
- Dev Discussions Podcast (2015-04-02)
- The Repository Pattern (2015-01-08)
- Command Bus (2014-12-26)
- Domain Driven Design (2014-07-20)
Hello, it's hard to imagine that you've landed here on accident so it seems only right to introduce myself.
My name in Shawn McCool and I've been involved in software development for some 21 odd years.
In the early 2000's I spent 4 years administrating Linux systems for a large web application.
I became gently well known during the rise of the PHP web framework Laravel where I wrote an article "CodeIgniter is Dead" which proved to be accurate before going on to spent thousands of hours in the Laravel IRC channel teaching developers. I created the Laravel Podcast, Laravel.io (the community portal), and my colleague and I created the conference Laracon EU. Finally I have spent some amount of time the past 10 years traveling and giving talks at conferences.
My focus now is entirely on reactive systems. These systems are called 'reactive' because the react to things that happen. The things that happen are modeled as 'events'. I love everything about event-driven systems and create many projects using event-sourcing, cqrs, etc including web-applications and video games.
In my focus on event-driven systems I created an Event Sourcing Video Course. It was a pretty massive effort that took me over a year to build. The course includes almost 4 hours of video and a fully functioning example web-application. I would do a few things differently now, but I'm really quite proud of it. Some companies use it to onboard employees etc.
I am a long time Linux user (since about 1998) and it's my primary operating system for work.
In addition to this work I spend time on game development projects. I have been interested and active in amateur game development for some 28 years. I have a number of small videos of my projects on my YouTube channel. I have some gamejam examples lying about as well.
I'm an avid reader. I love Science Fiction and am always working on reading a new novel, engineering book, or listening to new audio book. My favorite book is Anathem by Neal Stephenson.
I can be reached on Twitter.